As I mentioned in my last comment (replying to GunJob) archive documents on ASRAAM all give performance figures assuming the missile will be air launched (because after all it is an air-to-air missile). That means the only way you can really use those documents to bug report CAMM would be to make a custom CAMM and fire it from a custom plane as if it were an ASRAAM. And it seems somewhat unlikely that Gaijin would get on board with that testing methodology.
Once ASRAAM is added it can be reported using ASRAAM documents. You would hope that whatever improvements are made to it will filter back to CAMM, but that would require a level of joined up thinking which Gaijin seldom seems capable of.
It appears that the Curtiss Wright TDSS (turret drive and stabilisation system) was used for Rheinmetalls Challenger 2 LEP demonstrator (Challenger 3TD ingame), the same as used on the final Challenger 3.
This provides enhanced stabilisation for the gun and a more powerful turret drive, which likely means improved gun elevation and turret traverse speeds. Sadly it dosen’t give any direct data, however I was wondering it it’s worth creating a bug report for this to buff the Challenger 3TD’s turret traverse speed and gun elevation.
Data from CW gives this a max turret traverse speed of 57 degrees a second, but that is a generic number for the TDSS.
Is this worth reporting to get the gun handling buffed, or is it a waste of time without direct data?
Currently there’s only one badged Fleet Air Arm squadron operating F-35 (809 NAS). The rest are all RAF squadrons
Personnel at all squadrons are a mix from both services, but naturally with operations at Marham led by the RAF, and operations from the carriers led by RN
Same, other than the Swedish ones on Gripen (that ironically still aren’t being used on Gripen ingame)
I see what we used was a bit more rudimentary, without the more blended/aerodynamic fairings. More or less just plugging the one from the existing sidewinder LAU-7BOL/LAU-138 into the back of CRL