Reason: The J22B has nearly identical, if not slightly worse, flight performance than the J22A, with its only notable upgrade being the replacement of the 8 mm machine guns with two additional 13.2 mm machine guns. Its flight performance does not justify its current BRs, making these reductions more appropriate.
Vehicle: U-SH 204 GK
Gamemode: Ground Realistic / Ground Simulator
BR Change: 5.3 → 5.0
Reason: Its 20 mm cannon is largely ineffective against the armored vehicles it faces at its current BR, despite its listed penetration. Compared to the SUB-I-II at the same BR, which has APDS with significantly higher penetration, the U-SH 204 GK lacks the firepower to justify 5.3. Its good mobility and light protection are not enough to compensate, making 5.0 a more appropriate BR
So, you want to nerf the T20 because it out performs at its tier because your maps are garbage tier problematic while lowering the BR or Russian tanks that do well at their BR or a Tiger II to 6.3? And then there are the Leopard tanks dropping in BR, why? Is it because too many new players buy their way to upper tier and then flounder, get frustrated, and quit until you can get some YouTuber who doesn’t play War Thunder to peddle your product, bringing in new people who do the same thing? Perhaps the dev team and management needs to stop looking at numbers and start playing the game themselves.
I literally couldn’t care less about “quoted link”. You can kill both IS-2 variants from the front with a Pz IV. I regularly do it with the PAK Puma which I mostly use at 6.7 with my lineup and IS-2 1944s are quite common. This thing has a glacial reload and no gun depression plus the most obvious weakspots known to man. If you can’t pen an IS-2 in the year of our lord 2026, I will say it again,
Vehicle: Pbil m/40
Gamemode: Ground Arcade / Ground Realistic / Simulator
BR Change: 2.0 → 1.3
Reason: Its poor 8–12 mm armor provides almost no survivability, and the ammunition changes have significantly reduced its effectiveness. Compared to vehicles like the Sd.Kfz.222, which sits at 2.0 with better ammunition options, and the Chinese Sd.Kfz.222 at 1.3 with only 38 mm penetration, the Pbil m/40 lacks the firepower to justify its current BR. The AB 41 also offers similar performance with slightly less protection and sits at 1.0, making 1.3 a more appropriate BR for the Pbil m/40.
The P-47N is the escort variant and “ultimate variant” made with extended range for exclusive escort missions, this means performance at lower altitudes and climbrate was sacrificed for more range AND better high altitude perfomance.
Currently this means the P-47N cannot reach considerable altitudes, and this forces it to stick to lower altitudes where the extra fuel tanks and squared off wing tips affect both it’s performance and acceleration and thus leave it as a worse P-47D-25, and will barely have a presence in the entire battle
In an effort to combat this the P-47N shall recieve an “interceptor” reclassification, which would translate to a 1000m airspawn behind the main airfield and ensuring it can tap into better altitudes and be a more serious threat on the early game, however it shall come with a BR increase to avoid making the P-47D-28, P-47D-30(Italy) and P-47D-30(China) obsolete
13.7 will only make sense with decompression all together fox3 capable aircraft. right now making it 13.7 will force me full brain rot fakour loadout instead of mixed, there is nothing you can do with its kit in uptier other than that. instead decompress top tier and leave 12.7 more room. i find disgusting that rng passive play style where you leave your teammates, this type of changes directly affects play behavior on popular event vehicles which leads 2 minutes win or lose matches. @Smin1080p_WT
F-16 OCU 12.7 → 12.3 and the F-16A 12.3 → 12.0, having a decent flight model and no radar missiles is unplayable in it’s current form, especially in full uptiers against fox 3 spam