trueee, we should make it 108 hp instead
Fighter bomber, MiG-29…
Eh… Gunna disagree there actually. Id consider the T10 an upgrade over the Tornado GR1 at 11.3, and we are seeing aircraft like the Su-39 moving up to 11.7. A-6E is also moving up to 11.0.
Fighters are moving down, but CAS aircraft are moving up in places or not moving at all in others,
Sure, its weaker in A2A without IRCCM, but its not weaker in A2G
Last of all, given the lack of ground vehicles at 11.0 and 11.3… Its not the change I would fight for at hte moment. Instead focusing on getting hte GR7 down to the main 11.7 BR.
is it not being used as a figter bomber in GRB?
Why would you use the MiG-29 in grb for CAS ever.
It has no guided munitions in any form
You’re forced to pretty much use it for pure CAP
thats an issue with the tonka rather than the harrier.
the Tram is one hell of an aircraft which to be really honest is better than the T10 a lot of the time because of the skipper bombs.
GR7 at the same BR as T10 given the A2A armaments makes zero sense at all. its like having a F-4E higher than a F-4J… oh wait that is literally a thing
Or the Hawk 200, Hawk 200 RDA and Hawk 209 all being the same BR?
Or basically any of the IRCCM fighers now at 11.7 like the Mig-29, F-15s etc at 11.7 or the Mirage 2KCS4/5 at 11.3
Sure. The T10 and GR7 being the same BR in GRB despite differences in A2A performance is a bit wierd, but they have currently identical A2G performance and that is what should take prescedence for a ground attack aircraft.
yea the 200 and RDA should get 65D and get moved to 10.0 both. they are pure trash to be brutally honest.
Gaijin loves making sure my fave vehicles either dont appear, or appear in a really bad way
I think it is waay too overpowerd and should not be 8.3 it should be at least 10.0 and without apds and aphe
its not really the guns fault.
gaijins added too much weight to the vehicle and we cant remove the (usually pointless) slat armour.
also fake FCS module problem is once again a thing
Fw 190 Anton series need to have its BR lowered overall (excluding the A-1)
speaking of CAP, why the hell does equipping AAMs increases your spawn cost?
Kv-220 all modes

Reload buff 7.4 seconds → 6.7 seconds (first stage ammo, 15 rounds, located in the back of the turret.
After first stage is diminished, it is a 8.7 second aced reload)
OR
Reduced the Battle rating from 6.0 to 5.7.
The reload is not quick enough for the meager and weak 85mm at br 6.0, lacking in ability to kill most 6.7s and 7.0s
It’s armor is good but it’s cannon is too weak as it mainly sees 6.7 and 7.0
Even in downtiers most tanks have no problems killing this tank.

defo needs a buff
It does ;) thanks for noticing maybe we should nerf your ef2000 while we are at it ?
9E and J have the same motor.
F-14D
Simulator Battles: 12.7 → 13.0
Reason:
The new Radar + IRST and improves HUD on the F-14D makes it far more formidable than the F-14B in Sim, I believe with how sim BRs work it would be a good idea to put the F-14D on par with the F-2A ADTW for simulator battles, as they are both very strong but have advantages/disadvantages over one another.
How is that things winrate only 60%???
- Rank : Rank II -No change-
- All Battle: BR: 3.0 (AB 3.3) → BR: 3.7
- Reload time: 13s / 10s → 9s / 7.5s

Reasoning:
StuH 42 is StuG III equipped with a short-barreled 105 mm howitzer. Its HEAT shell Gr.39 rot Hl/C penetrates 115 mm of RHA at all ranges.
However, the reload time is 13 seconds (10 seconds even with an ace crew), which is far too long for a vehicle that relies on HEAT shells.
Lacking any clear advantages over the StuG III F/G, the StuH 42 has long had very few players.
With more tanks receiving reload time buffs alongside upcoming BR changes, it will only fall further behind on the battlefield. It needs a reload time buff.
Proposal for Reducing Battle Rating: A6M5 Otsu

BR: 6.0 → 5.3
I’m honestly beyond frustrated that I even have to make a comment for this, let alone the several I have do for each A6M, that I know will be ignored in the end. Still, that tiny sliver of hope you developers will listen is making me write this out. But seriously Gaijin, what are we doing?? This used to be at 4.7!
Rationale:
Let’s start on the playerside to get this out of the way. Most of the playerbase agrees that the A6M5 series are horribly overtiered. Yet, despite this, the BRs continue to go up. Why is this? It’s because only more experienced players (who are willing to spade it) are playing it. The more they play it, the higher the winrates go up. To Gaijin, it looks like the plane is overperforming, but to anyone else, it’s apparent that primarily veteran players are the only ones willing to use it at the BR it’s at. This creates a feedback loop where fewer players are willing to touch the plane, but those (veterans) who do, tend to play decently enough for Gaijin to hit it with a BR nerf. In short, Gaijin is **punishing ** good players for playing an overtiered plane at the 5.7 bracket, while at the same time less-experienced players are unlikely to play it. Even I am less willing to play this plane now.
But if the developers choose to ignore the opinions of the players, they ought to at least consider that the A6M5 Ko and Otsu are outmatched by virtually EVERY FIGHTER at its BR. To name a few: the P-51-H, F8F, Spitfire F Mk. 22 and 24, the La-9, Yak-3U, G.56, the list goes on. And now Gaijin wants these Zeroes to fight the Me-262 and the Su-9? In what world is that reasonable? The Zeroes are at a BR that’s TOO HIGH for their capabilities already, and now they want them to fight improved jets? This is unacceptable.
Forgive me if I come across as overly critical, but I am frustrated. Not only do I wish a BR decrease, but I also ask for a proper explanation as to why the Zeroes keep going up despite their characteristics.