Wouldnt be the worst by a long shot, plus would stop them from going for bases every game with arh missiles coming at them.
PLS MOOVE RAH-66 one bracket lower in ground sim he is not event playable vs all sam or maybe rework the sim system so we can play different vehicule and not only the META ones
I wonder why!?? Maybe because its so damn OP and resistant to attacks from all angles.?
T20
Despite how its attributes may look in a vacuum, this tank has very high performance and is played extensively. It significantly outperforms the vast majority of tanks at its rank, that includes light, medium and heavy tanks. We are looking into the options to reduce the tank’s effectiveness without further increasing its Battle Rating. We’re not currently announcing a BR increase today, but it is an option we’re considering for the future.
Too OP for russian tanks by any chance.?? lets not increase BR - Lets nerf it and make it abundantly weak! BRAVO!
AIR SIMULATOR
MiG-19S 9.7 → 10.0
Excellent flight performance, good guns, good visibility. Amazing engines allowing you to out-accelerate even F-4s.
It does not feel fair at all to fight F-100s in this plane, which are also 9.7. Their only chance is hoping you aren’t paying attention and firing an easily dodgeable 10G missile at you.
AIR SIMULATOR
MiG-19PT 9.7 → 10.0
Identical to MiG-19S for all intents and purposes.
Excellent flight performance, good guns, good visibility. Amazing engines allowing you to out-accelerate even F-4s.
It does not feel fair at all to fight F-100s in this plane, which are also 9.7. Their only chance is hoping you aren’t paying attention and firing an easily dodgeable 10G missile at you.
Can i get my t58 replaced for the one you describe as mine gets one popped every game
Mode: Ground Realistic
Vehicles: T-72B3
BR Change: 11.3 → 11.7
Reason : This tank in fulldowntier to 10.3 is a monster. ERA on side, turret cheeks and upper front plate makes it really hard to kill. Tanks on 10.3 mostly have weaker shells and much less armor than this tank while this one shots 3BM60 (top tier Russian). Moving it down to 11.3 was a mistake, it wasn’t played because it is bad tank, it wasn’t played because of T-80U and now BMPT’s, which are better choises at that BR, when T-72B3 was 11.7. It is still solid tank and it should come back to 11.7.
Mode: Ground Realistic
Vehicles: BMPT (tech tree variant)
BR Change: 11.7 → 12.0
Reason : Tech tree variant is much better than premium one, because of ERA, especially on sides of this tank which makes it a lot more survivalbe, if it wasn’t enough survivable without it. Premium version can stay at 11.7, becasue it is much weaker than tech tree variant in terms of armor and weak spots, while this one should definitly move up to 12.0.
Mode: Ground Realistic
Vehicles: PzH 2000, PzH 2000HU, PLZ05,
BR Change: 7.7 → 8.0
Reason : In my opinion all howitzers with laser range finder should move up 0.3 (or 0.4 - depends on what BR they are now). Laser range finder helps them hit certain weak spots (like cupolas) which due to over pressure will one shot even the most armored tank.
So Vidar should move up from 8.0 to 8.3, because it also has thermals, which help this tank find targets to hit.
Mode: Ground Realistic
Vehicles: All IFV’s with Spikes (mostly those which ONLY have 4 missiles available)
BR Change: One step lower (0.3 or 0.4 BR)
Reason : We all know how Spikes do not work as we want them to work mostly, Freccia has 10 of them, so if it spams couple it can get some kills, but if a tank has only 4 available, getting 1 kill from them is a success. SO in my opinion all of the vehicles which have only 4 Spike missiles should move one step lower to give them better chance to get some kills with missiles and to not make them almost useless after going out of the missiles, because Bushmasters are not the greatest guns in the game, very situational and not doing enough DMG in most situations.
Those are the most annoying things for me which I can think of right now and I would love to see changed.
Mig-21-2000
12.0->11.3
It is moving down in rating, but it could even be lower due to having identical flight performance to the 11.0 one. All it gets are pythons a good radar and a helmet, but the pythons take up both r60s on the dual r60 rack so it’s not necessarily a true upgrade. If you don’t take them there, all it effectively gets is upgrading two of its missiles to pythons.
they still have 20g limit tho and are very short range. its suffers same ammount in full uptier already as it clubs in full downtier. also draken fm is meh at best after nerfs
No, It’s a unstabilized slow heavy tank at BR of HEAT-FS and APDS. It does not need to be raised.
Vehicles: Any ATGM carriers with stowaway mechanic
Change: Remove the stowaway mechanic
Reason: It might be immersive to include this mechanic, but it actively hampers the potential of these vehicles to react when on the move. They are actively punished by this mechanic giving them a few extra seconds after stopping before the player can do anything firepower wise.
air rb
a6m5 ko, a6m5 otsu
5.7 → 4.3
this aircraft are BAD BAD at 5.7, they cannot do anything, they cannot run, climb, catch people or fire at people far away, they can only do a few turns and that, the engine lacks performance and should not be higher than 4.7
Yes but 20g from a solid launch behind is just almost a guaranteed kill. Worst it can fight at 11.3 is aim7e2s or the rare magic 2 from the jaguar IS. Just move it up and move mig 23 up at same time so it can’t fight super long range radar missiles.
Have you played around 8.7 lately?
Any nation that isn’t the US is currently experiencing considerable frustration, to put it lightly
air rb
a6m6
5.3 → 4.0
bad engine, bad speed, no armor, all it can do its turn, this planes are bad and should be moved down a whole br bracket
Air realistic
Ki200
8.3->8.0
The most common misconception is they can “get across the map on barely any fuel”, yet people still don’t realize they are slow and extremely vulnerable during this and have to reactively accelerate once an enemy gets near.
Lowered rating instead of airspawn will keep it as a unique fighter and not a airspawn abuser.
Besides the 75MM sherman, moving down IS-2 from 6.3 to 6.0, Tiger 2 not H version and IS-2 1944 to 6.3 while you have tanks like the M26 Pershing stuck at 6.7 with mid armor and decent gun seems like unfair treatment since IS-2 1944 and Tiger 2 has better cannons with 200+ RHA pen and better protection than the Pershing. the IS-2s and Tiger 2 are just fine at the current BRs they are at or move M26 Pershing back to 6.3 like what makes M26 Pershing 6.7 and these both IS-2 1944 and Tiger 2 1-50 lower br than it?
I have a proposal. Give ONE of the Phantoms AIM-9L and keep it at 12.0. The other ones can go down to 11.7 as the way it is
AIR SIMULATOR
Su-11 7.0 → 7.3
Direct upgrade to Su-9 (7.0) with much stronger engines (approx. 1.5x thrust, that’s a LOT). In Air Realistic it went up not so long ago, it should follow suit in Air Simulator as well.
a6m3 mod 22
4.3 → 4.0
zeros have bad flight performance for their brs and should be moved DOWN instead of up