British Weapon Systems - Technical data and discussion

Havent had trouble with light tanks, but anytime it hits armour it just acts like it cant over pressure so im thinking they gave it a similar code to hesh… Would be nice to have access to other asm that can target tanks to see if they have the same problem.

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The minimum battle rating for this event is 13.0, the Tornado GR.4 at 12.3.

I dont think you understand the point here…

I think theyve made it so the af spaa dont switch on their radar unless your within 10km now. Gaijin try not to make insufferable changes that ruin any kind of dynamic for ground attack planes challenger, impossible.

And additional note, the convoys and battles during air rb ec dont actually use their radars, they just track you via black magic meaning arms cant even handle them.

Reason 500 why this update sucks.

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I really don’t get this: they just magically know you’re nearby? It’s like when I use ALARMs at max range, they fly over the Radar search pattern, but still get spotted and intercepted because AI are Omniscient 🙃

There are so many obvious changes that should be made to AA to make them fair, but I can almost guarantee Gaijin are going to find some way to mechanically nerf them (like tracking, or dispersion) instead of making them work in a semi-realistic way

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They designed the event around a modern nuclear-war combat scenario, which is why they set the battle rating range from 13.0 up to 14.7. However, they completely overlooked aircraft like the Tornado GR.4. They might patch this later, but I highly doubt they will.

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But this approach is crude and lazy, and barely requires any extra work on their end—this way they can push out more premium bundles.

This is in fact a real change the daft souls implemented.

Which further reinforces this was specifically for ground, but implemented so badly you shouldn’t bother deploying them in ground games due to how cluttered the map is with emissions. ARMs have next to no use in any mode, feels like we were given them to get people to shut up instead of because the devs considered how to implement them reasonably.

they’ll leave it in a poor state and use negative feedback as an excuse to axe it rather than spend time and money developing it

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Midfield search radars on the one map that has them also do not get picked up by ARMs. No matter how close you get to it.

Apparenty there was a upgraded perkins engine at tankfest this year that was modified by CAT to produce 1500BHP

Spoiler





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The capability of the CV12 to do 1500 HP was never in question. It’s if the MoD opted to get the addition cooling needed to run the engine at 1500HP

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Its looking like the challenger 3 will also be stuck with 1200hp as on the sign it says the cooling has been upgraded for FUTURE upgrades to 1350 and 1500hp if required.

it would be good if it was very explicit about being 1500hp as its stamped as a CV-12 9A

The ZSUs? I got them to lock with the ALARMs a couple days ago, weird…

Search radars, not SPAA. One map has them at the rearward side of the map, alongside actually interesting midmap targets. The one with the VADS in it cannot be targeted, and the other only can be targeted because of the Shilka.

Ahhh, those ones, yeah, I had no luck with those either.

Was nice to pop 2 AA for free though

They’ve fixed the Churchill Crocodile’s trailer killing it when hit, thankfully

How do you know it can run at 1500hp?

I know it’s a CV12-9A, but the evidence of 1500hp is limited