Was so excited to finally have Germany on my team and i’m sorry to say you SLM guys need to prioritise ordinance and not waste 5+ missiles trying to kill a Su-34, yes they die but they net the 6 kills.
Is there an issue with tracking missiles and bombs?
In alot cases the Iris approaches incoming ordnance quite well…then somehow phases through without fusing…then a wild zigzack flight pattern (lol, looks scrary) and the missile is gone. The ordnance still there :) So…you do it once or twice…but then you simply stop shooting ordnance. Its pointless, drains all your missiles and even when you hit it: There is no real reward and it doesn’t apply for any task. Calculate it, one russian jet might shot 6 missiles and one glide bomb. Its almost the loadout of one launcher unit. Then most shots miss anyway. And thats just one jet. Impossible to deal with it. Same for an F-15 releasing its 23435345 small glide bombs, sorry I’m not gonna waste my missiles for this.
it was definetly above 25m. It was a long range spike shot. It was the only object, so it was even hard locked all the time. (The chopper was already dead :) )
At least I mostly play for a task or to generate RP income. Shooting ordnance simply has no benefit (and its a difficult job, as I wrote above) WT is not really about teamplay. These fast ground rb matches are like assembly line work. You just go through it, match for match. There’s no communication. No teamplay. Just every player follows his own agenda and its totally random who wins at the end.
whenever an aircraft drops a bomb/missile, all missile launched by IRIS-T SLM will switch to track that ammunition. - Due to a bug in the radar / tracking and DL logic.
You can see it quite well in the radar target list. this is what happens:
The “*” in the target list indicates that your missile is tracking the target. If you don’t see a * you have to fire again, or rely on IOG luck.
Spot air target: #1 SU-34
Air target #1 → fire a single IRIS-T, target gets marked with * #1* SU-34
Air target drops a bombs. The SU-34 disappears from the radar list for a second: #1 SU-34 #2* Bomb
Now the missile is tracking the bomb, and even the highlighted target jumps to the bomb. There is nothing you can do about it.
Its probably some weird off-by-one-error in their targeting logic.
So basically never shoot at aircraft that are dropping, or about to fire their weapons. All you do is give away your position.
Shooting ordnance fails far too often.
Hit-reg/tickrate issue. Ground based missile use 25 tps (afaik), meaning a IRIS-T at 1000m/s missile teleports around 40 meters per tick. So the chance with a 15m fuze to teleport past a target is quite high.
Tick-rate against aircraft might be higher, or there is some more generous check in place.
Well gaijin changed it and made winning irrelevant. But if you ever want to win games you need to protect the tanks or you get steamrolled and it is happening a lot recently.
i think this targeting logic is related to radar ? and i think it affects every other spaa in wt , this is also an issue in the pantsir. if a target launches a missile/bomb the radar will automatically switch to the missile/bomb. i wonder if this can be fixable.
The problem is the dish only track the target once (without look-back capability like IRL). The radar only tracks it once while enemy at same time doing maneuver. So, the datalink did not update their data until the dish rotates one more time (and the quality of TWS really bad because without look-back capability feature).
but for some reason it works most of the time on american helies and jets? even A-10 flares didn’t do anything and A-10 got killed while noticed SU 27 and Ka50/52 and mi-28 just immune
Well IRIS-T uses a thermal signature match. I do not know how effective DIRCM systems are. I will say this even if it was effective in the real world DIRCM can only “dazzle” “blind” one missile at a time.
2 IRIS-T missiles one could be defeated but the other one would hit.