another gripe i have with it is that when you lose a track for even a split second it gets a new number assigned to it…

Levels of code spaghettification black holes can only dream of
It works now? Or just a gimmick?
If we believe the Bug Fix is real then it should be better at intercepting munitions and engaging multiple targets because it can proxy.
Still won’t be playing again until LDIRCCM is added in some form.
Nope, doesn’t seem so
Yep, Even I cant intercept LMUR and Z10ME ATGM who launch their missile from 9km.
(The best part 2nd and 3rd IRIS-T missile still tracking the 1st missile)
Edit: and yep I still can’t hit some munition like KH38, my IRIS-T just pass it on my radar.
So I played it for a bit and it seems like right now rockets are locking onto munition from quite far away.
The funny part is that they’re locking onto munition far easier than planes/helicopters and from further away.
Another thing that I suppose, I’m not sure, but I suppose happens - is that because of that they’re now much more prone to be locked onto each other. Which makes you as unreliable at munition interception as before or even worse.
Still missing at least 10g of pull, seem to loft in a very strange way, stil losing control, still refusing to lock sometimes, still being flared off quite frequently.
Still a mess even without mentioning DIRCM gate.
You still believe that it will ever be fixed?
No, nothing has changed
IRIS-T SLM SAM (IRIS-T SLM (LS)) : range at which the seeker switches on: 10 → 4 km
It’s actually over, Someone at Gaijin felt like dying in the airfield wasn’t fair enough. IRIS-T has worse lock range than Stingers now?
Is this a buff since you’d have the IR working in addition below 10km now?
So engaging below 10km,
Current: IOG+GNSS+DL
DEV: IR+IOG+GNSS+DL
if the radar tracking wasnt such abhorrent TRASH it would be a buff
I understood it as having to guide the missile for longer, maybe I’m wrong, it just feels that way. We’ll see eventually.
Also side question, if an enemy plane successfully flares the iris-t SLM missile, would data link would allow re-engaging the enemy ? And is this the case in war thunder?
I think it’s already possible for DL to switch back, (I don’t know how you would pre flare an IIR seeker).
I’m guessing this change in the dev is for making munition interception more reliable, as DL+IOG interception almost never works, if I’m interpreting things right.
No. That distance defined how far away the seeker can turn on.
Before it was 10km, now only 4km way from a tagert postion.
That mean if the target is 4.5km away, the missile seeker will not turn on, not untill it is exactly 4km away.
While it will help when the target can be seen by a radar, if the target goes out ouf the radar fov, the missile will fly on IOG for much longer, 6km more to be precise, increasing chance of the target leaving its predicted path, causing missile to miss.
That does not happen, the moment seeker starts to tracking, the DL is cut. If the missile misses, it will try to guide itself back onto the target path using IOG, and it might reaquire the target thanks to that. No DL takes place tho.
Oh okay
Pretty sure it got nerfed or buffed?
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