Planned Battle Rating Changes (August 2026)

Vehicle: AV-8B Plus.
Gamemode: Ground Realistic.
BR Change: 12.0 → 11.7
Reason: Please, Gaijin, add the AV-8B Plus to the list of aircraft receiving a Battle Rating reduction along with the Harriers.

The AV-8B Plus is a fairly weak and slow aircraft. It only carries four Mavericks. At 12.0 , the F/A-18A has four anti-radiation missiles, while the AV-8B Plus has no equivalent capability.
Its low speed makes it an easy target, and it performs poorly in dogfights. On top of that, its AIM-120A missiles are not very effective when launched at such low speeds.

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Vehicle: AV-8B Plus.
Gamemode: Air Realistic
BR Change: 13.0 → 12.7
Reason: Please, Gaijin, add the AV-8B Plus to the list of aircraft receiving a Battle Rating reduction along with the Harriers.

The reason for lowering its Battle Rating is its poor effectiveness in air combat. It only carries four AIM-120A missiles, which are simply not very effective when launched at such low speeds.

To get the best performance out of the AIM-120, the launching aircraft needs to be flying at high speed, but the AV-8B Plus is a subsonic aircraft. It’s like launching AIM-120s from an A-10.

If you look at its statistics, you’ll see that its overall performance is quite poor. Many players enjoy this aircraft because it’s an iconic platform, and many of us—including myself—would like to continue playing it.

The F-14s at 21.7 will be far more effective. They have the speed needed to make full use of their Phoenix missiles. The AV-8B Plus, on the other hand, has neither the speed nor the maneuverability to compete.

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Over 90% of the new BR changes are completely brain-dead. This is yet more proof that you don’t play your own game at all. The current BR system is outdated and completely behind the times. Constantly balancing vehicles solely based on your own statistics doesn’t help either, because that’s exactly how we end up with what you’re presenting to us today. It is simply pathetic what you are showing us here.

5 Likes

those AH1 are easy pray for a good AA player… in the event… that is on … when i saw one i got him down easy…
the AH1 does not have the ballistic computer of the L39 that dominates with them… and is much slower airplane … from the late 40s… that make it easy target… no maneuverability… and no accurate strikes even with zunis… so that thing should be at 5.7… in the place of the AD2… that goes at 5.3

As an add-on to this:

The J-11A in the Chinese Tech Tree is the most statistically dominant 13.3 plane, having worse characteristics compared to the premium Su-30. This is proof that experienced players with these planes enjoy a massive advantage.

vehicle: ADF F-16
Change: 12.7>12.0 Ground RB

Reason: It has no Air to ground weaponry (not even dumb bombs or rockets) and so should be put alongside other arh in ground with no air to ground weaponry.

Vehicle: XM1C and XM1gm
Gamemode: Ground Realistic
BR Change: 9.3 —> 9.0
Reason:The M735 cannot handle tanks with a BR.M735 is inferior to 3bm22 Dm33 type93 dm63 m/90c.
Or need powerful apfsds to 9.3

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Are you rage baiting or what? The Cromwell I is NOT better than any 3.7 medium tank. What is this logic

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[quote=“EXTOR_9, post:2160, topic:343793”]
k is practically immune to all CAS strafing aside f
[/quote] it has the worst velocity… the only possitive that has is the bait … the airplanes on it… thats all…
and in matter of fact… is NOT immune to airplanes…
can the 20mil cannons can get in … and i died from that without bombs… is not as thick as you believe.

Why is the T26E5 being moved to 7.0? It has a M3 90mm with APHE that only pens 185mm at 10 meters. It has thick armor, but the gun forces it to be a passive vehicle in most upteirs to 7.0, 7.3, and 7.7.

It struggles against most head-on engagements with heavy tanks, even at its battle rating of 6.7. The tank often relies on the use of APCR to do any damage.

This strikes me as odd considering you are separating it from many of its counterpart vehicles like the Tiger II Nr.1-50, and all of the IS-2 tanks which are being lowered to either 6.3 or 6.0.

The tanks is now more likely to fight 7.3, 7.7, and 8.0 tanks. How is a T26E5 vs. an IS-3, T-10A, IS-4M, T-55O, Vickers Mk.1, or Centurion Mk.10 a fair fight? All of those tanks have significantly better guns and stabilizers with ammunition that will make mince meat of the tank. APCR wont even frontally work on any many of these tanks listed.

This is simply an unfair change to its battle rating regardless of what win rates tell you.

You can only hand hold german teams so much. Its already annoying fighting Ferdinands or Tiger II H’s with APCR and a hope and a prayer. At least when the T29 was moved to 7.0 it had a gun capable of doing damage to 8.0 vehicles.

3 Likes

I imagine the only thing holding it back previously was controller using players who have a significant disadvantage. Completely justified anger though.

fun fact the YAK 130 still is on 9.3 instead to be on 11… at least on ground… AMAZING…
the same with the pay to win J-22M1A … aw seit… are in Russia… thats why…

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idea … ALL ZEROS and ALL SPITS on 13.7 they can do it effective… and will work fine… amazing balance strategy there!

Bug report.

https://community.gaijin.net/issues/p/warthunder/i/Kf92FzZLnysd

IMG_5095

1 Like

Jagdpanzer IV
germ_jgdpz_iv_l48

  • Arcade Battle BR: 4.3 → 4.7

  • Realistic Battle BR: 4.3 → 4.7

  • Reload Speed: 5.9 s → 5.3 s

  • Add Pzgr.40(W) (APBC) Bug Report

  • Add Hl.Gr.38C (HEAT) Bug Report

germ_jgdpz_iv_l48
Rationale
The Jgpz.IV gets to have good armor, a fairly uptier-resistant gun, and still has fair mobility for quickly reacting to threats outside the gun’s traverse range. Against 3.3 vehicles, its too strong. It would still fair decent at 4.7, though I think a compensatory reload buff is reasonable to help it settle into a higher BR.

Pzgr.40(W)
Hl.Gr.38C

8 Likes

5.7? A-1H at 5.7 ground? Are you actually demented? It is literally extremely powerful with Zunis because of how easy Zunis are to aim even without CCIP at 1 km away…

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[quote=“DrunkenLamp, post:40, topic:343793”]
tech tree instead?
[/quote] i guess no cause he it was fired… and he dont want to come back…sorry mate!

Fine. Now do the KH-38MT

1 Like

Panzer IV/70(A)
germ_pz_iv_l70_a

  • Arcade Battle BR: 4.3 → 4.7

  • Realistic Battle BR: 4.3 → 4.7

  • Reload Speed: 7.4 s → 6.9 s

germ_pz_iv_l70_a
Rationale
The presence of the large UFP weak spot on the Pz.IV/70(A) does warrant a lower BR than the Pz.IV/70(V), but to be over a full BR range lower is excessive. Since the fighting compartment is taller than that of the Panzer IV/70(V), a reload buff is reasonable to help justify its move to a higher BR.

7 Likes

image

Vehicle: F-14 IRIAF
Game Mode: Air Realistic

I’m asking just for clarification: Alicat pilots are now being asked to, in an F-14A with 60 countermeasures, a radar worse than the Su30MK2 (and ours only has a head-on TWS mode) and a suit of secondary weapons that were already behind the curve at 13.0 (the 12.7 F/A-18C gets a far superior radar and much better SARHs) and rear-aspect flare hungry AIM-7Ps for dogfight missiles against Rafales, EF-2000 ASAs, and late model F-16s, 15s, and Gripens?

Presumably, and I’m sorry if I’m wrong, all because of the hysteria by a few new pilots who cannot dodge a Fakour, and others who know nothing of the Alicat but its killed them several times’?

For the sake of gameplay, my suggestion is this: Fully upgrade the F-14A IRIAF to the F-14AM stats given by Iran including a modernized Iranian built radar, and 120 countermeasures, as well as adding the R-73 to give it a fighting chance at a BR where almost no one uses SARH missiles anymore and everyone has all aspect IR. As it is, supposedly only the F-14AM can carry Fakours and use Sedjil anyway.

Or…nerf the Fakours some and drop it back to 13.0.

Forgive me for saying this but, otherwise? Please just take the plane out of the game. It’ll be a ‘paperweight’ as is that no one will fly after a while.

I love this plane to death & I don’t want to lose her.

4 Likes