Planned Battle Rating Changes (August 2026)

Vehicle: F-104A
Gamemode: Air Realistic Battles
BR Change: 9.3 → 9.7
Reason: Unkillable in downtiers if played passively, sidegrade to the F-104C having fewer AIM-9Bs (not the primary killing power anyway) but better performance

2 Likes

Look at flag on his pfp

Vehicle: AV-8C, AV-8A and Harrier GR.3 (Counts as 1 suggestion since they are equivalent)
Gamemode: Air Realistic Battles
BR Change: 9.7 → 10.0
Reason: AIM-9Gs are way too strong to be facing subsonics with no countermeasures.

3 Likes

Vehicle: F-80C-10
Gamemode: Air Realistic Battles
BR Change: 8.0 → 7.7
Reason: Wen’t up in BR due to improved performance due to unlimited WEP bug which is now patched.

2 Likes

Clearly the issue with the Albatros is that its too shit to be a plane but too good at killing ground due to 1 singular feature that a lot of planes in that battlerating bracket does not have.

for balance reasons it could be 6.0-6.7 without its ballistics computer to keep it more balanced.

right now its just
a ZUNI sniper
they dont even bring the bombs!!

Vehicle: F-106A
Gamemode: Air Realistic Battles
BR Change: 9.3 → 9.7
Reason: Unkillable in downtiers if played passively

2 Likes

Vehicle: P-47D-25, P-47D-27 (USSR) and P-47D (Germany)
Gamemode: Air Realistic Battles
BR Change: 4.3 → 4.0/3.7
Reason: Flight performance effectively identical to P-47D-22.

5 Likes

Vehicle: F4U-1C
Gamemode: Air Realistic Battles
BR Change: 4.7 → 4.0
Reason: Is a whole 2.0 BR steps above the F4U-1A due to improved armament, despite having inferior flight performance.

7 Likes

If you think its main danger is 8 Zuni launches, then you don’t understand anything about it and destroying of tanks from aircraft in general. I can get up to 12 kills per flight (for me this is a normal result for many mid-rank aircraft) how do you think I achieve this result?

Vehicle: P-39N-0
Gamemode: Air Realistic Battles
BR Change: 2.7 → 3.0/3.3
Reason: Incredible all around flight performance. As fast as a lot of vehicles above 4.0, dogfights very well, climbs very well. Due to it being a low tier US prop and also having difficult guns, BR has stayed low due to poor playerbase wide statistics. The fairly similar Pokryshkin’s P-39N-0 which is a rare and old premium has outstanding playerbase wide statistics.

10 Likes

Vehicle: F4F-4
Gamemode: Air Realistic Battles
BR Change: 3.0 → 2.7/2.3
Reason: Worse flight performance than the F4F-3 at 2.3, which is lacklustre itself, with only a small increase in firepower.

6 Likes

Vehicle: F4U-1A
Gamemode: Air Realistic Battles
BR Change: 2.7 → 3.0
Reason: Very similar flight performance to the F4U-1A (USMC) and F4U-1D at 3.0, which are themselves already too fast for this BR. Poor playerbase wide statistics since it needs to be played carefully. The identical F4U-1A Japanese premium has strong playerbase wide statistics and is already at 3.0.

9 Likes

i dont care how you play
i only care about the unfair factor about the plane that makes it so unfair to fight.

like i play my heavy tank and al Albatros takes me and my squadmate out with 2 trigger pulls.
There’s no skill in taking out an opponent.
it has a feature that is only countered by radar spaag but all america has is a m163.

a zuni only needs to land close inorder to kill it.

Vehicle: F8F-1
Gamemode: Air Realistic Battles
BR Change: 4.7 → 5.3
Reason: As fast at sea level as the P-51H-5, climbs very well, and can manoeuvre fairly well. Poor playerbase wide statistics due to poor ergonomics, poor teams and weak firepower. The up-gunned F8F-1B at 6.3 has the same flight performance and performs reasonably on playerbase wide statistics.

12 Likes

Vehicle: F6F-5N
Gamemode: Air Realistic Battles
BR Change: 4.3 → 4.0/3.7 and placement in tech tree moved into folder with F6F-5.
Reason: An entire BR step above the F6F-5 due to a firepower increase, whilst having worse flight performance. Struggles to outperform vehicles a full BR lower than it. Tech tree placement is nonsensical - why is it after the F8F-1?

8 Likes

Vehicle: F8F-1B
Gamemode: Air Realistic Battles
BR Change: 6.3 → 6.0
Reason: Is a whole 1.7 BR steps above the F8F-1 (which, I will admit, is undertiered itself) due to having improved armament, whilst having identical flight performance. Lacks the performance to be as high as it is, certainly is not equal in performance to the P-51H-5 or Yak-15P.

6 Likes

You and your comrade could easily die from a single bomb (which happens much more often). I prefer using cannons, even when fighting heavy tanks, and you would still die. Learn to fight planes instead of complaining about them. Shooting them down is no problem at all, soviet players have become very good at this, and when playing against them, I have to use different tactics. (The Zuni need direct hits; placing a missile nearby doesn’t work.)

1 Like

Vehicle: F7F-1 and F7F-3
Gamemode: Air Realistic Battles
BR Change: 6.3 → 6.0
Reason: Worse flight performance than the Ki-83 and Hornet Mk III. The energy generation and speed, while okay, are not strong enough to make up for the lack of manoeuvrability.

6 Likes

Vehicle: F-117
Gamemode: Air Realistic Battles
BR Change: 8.7 → 8.3
Reason: Lacks defensive armament. Is not too fast to be problematic at 8.3.

2 Likes

At least with bombs they have to predict where the bomb will land
or rockets without ballistics computer…
the ENTIRE issue with the vehicle is ballistics computer at a ridiculously low BR