I think that’s the blind spot it does have, you can’t see it on stashark but from datamine it doesn’t cover the whole elevation spectrum, leaving a blindspot dead in front and behind it.
Someone made a drawing once to show where it is but i’m pretty sure it was front and back, but it’s small and you need to get lucky.
Helis quickly run out of CMs. When you fire 2-3 missiles with a slight delay, they get through, cause these autodispensers are not exactly conserving “ammo”.
What about DIRCM? I mean currently ingame, it fails against everything that has DIRCM rendering it completely useless. It’s not 100% proof but it has capabilities of actually getting close / hitting DIRCM protected targets.
Is it the same like with the AIM-9M where they increased the seeker shut-off time while combining it with an overly ambitious IOG (lock drifts really fast into nirvana)? One flare + course change is enough to dodge it currently as it looses the lock extremly quick.
I played like a solid 15-20 games run today and they constantly have been doing weird stuff. Like losing the target at all ranges, locking onto each other more frequently, locking onto thin air, onto god.
By the way, am I the only one who noticed that sometimes IRIS-T just fazes into hyperspace and with a speed exceeding mach 10 basically teleports 20-30km according to radar screen?