This likely have to do with altitude as well. Mach 2 at 10km alt vs mach 2 at 1km alt is going to increase drag and heat generated by a fair amount at lower altitudes. The temperature of the air is also way lower at altitude. Compare 1.4km (4.7k ft) to 9.1km (30k ft) altitude in this table by NASA for example:
The density of the air is about half, the air pressure is about 1/3 and the temp goes from 5C (42 F) to -44C (-48f) , that is going to effect the heat experienced by the missile by quite a bit.
I also hope for improvements, we’ve hopefully found enough sources now and will just have to wait and see, the SLM isn’t the only thing on DEV (or live for that matter) getting reports :)
But those who have top tier all agree that Russia is overperforming. This whole update was meant to kill CAS. And what did we get? Another useless SPAAs that still will do nothing against obliterating KH-38MTs with 0 counterplays
DEV isn’t final, never has been. There are several accepted sources on different things and plenty of time for them to change things before the update is released.
Keeping on talking about off-topic still results in off-topic. Please just keep it on rails and avoid conversations that are not related to the topic at hand.
If it isn’t obvious already, they wont accept any sources that contradict their point. They just read those bug reports, laugh at them, make up some nonsense and decline it.
They already accepted sources. That’s why I wrote I found another one they WON’T accept since it’s a 3rd party magazine again.
Also we don’t contradict their point because they don’t have one.
They don’t know how fast the missile is, my best guess is they tuned it randomly and see how it fits and I hope they realize that this doesn’t match up with what we know for certain.
In the meantime I will continue to dig through the Internet ;)
In the vertical dimension, the requirement was 15 km height as before. In the horizontal dimension, a range of at least 30 km had to be achieved.
The criterion of range is not the maximum flight distance, but the range of the effect. The effective range is the area in which a target can be effectively hit. This also depends on the target or the target’s ability to evade the approaching missile.
Under optimal sensor conditions, the effector technology must be able to engage targets with a probability of destruction of 75 percent in an ideal climate and 50 percent in bad weather.
The IRIS-T SL guided missile could successfully engage the targets over the entire required range, but not in all weather conditions.
The Air Force specialists did not certify the IRIS-T SL guided missile’s all-weather capability because the required 200-meter visibility was not met. In this case, the hit probability was less than 75 percent.
Diehl pointed to the field tests in South Africa, which exceeded the hit probability required by the specifications. In combination with a modern ground sensor, the guided missile has no operational restrictions due to weather phenomena.
tl;dr primary source (Swiss), EFFECTIVE range needs to be AT LEAST 30km horizontal and 15km vertical (meaning a target at that range and altitude has to be hit) while in-game it’s what? 10 by 5km’s currently? Lol.